The root of the inspiration is the last ditch effort to defend an outpost or some other important location. I envision the force to be comprised of the local enforcers/arbites, remnants of planetary reserves, desperados, prisoners, conscripts, special forces, kill teams, and elements of the local administratum. Because of our Dark Heresy campaign, I only recently thought about including an inquisitor and/or rogue trader-- either a counts-as company command squad, or an additional inquisitor ally squad.
This is not meant to be any sort of competitive tournament list, just a casual fun list. Except for the 2 chimeras, I have everything listed. The Arvus Lighter is a scratch build project, primarily for use in Dark Heresy.
3000 Pts - Imperial Guard Roster
HQ: Company Command Squad (11#, 375 pts)
Rogue Trader or Inquisitor?
- 4 Company Command Squad (Carapace Armour; Krak Grenades; Medi-pack; Regimental Standard; Vox Caster; Plasmagun x1)
- 1 Company Commander (Melta Bombs, Power Fist; Plasma Pistol)
- 1 Astropath
- 2 Bodyguard
- 1 Master of Ordnance
- 1 Officer of the Fleet
- 1 Chimera (Turret Heavy Bolter; Dozer Blade; Hunter Killer Missile; Pintle Storm Bolter)
- 1 Ministorum Priest (Eviscerator)
- 1 Techpriest Enginsee
- 1 Servitor Unit (Plasma Cannon x1)
Special Forces?
- 9 Storm Trooper Squad (Flamer x1; Grenade Launcher x1)
- 1 Storm Trooper Sergeant (Power Weapon)
- 1 Chimera (Turret Heavy Bolter; Dozer Blade; Pintle Storm Bolter)
Planetary Reserves/Garrison
- 2 Platoon Command Squad (Vox Caster; Flamer x1)
- 1 Heavy Weapons Team (Missile Launcher)
- 1 Platoon Commander (Power Weapon; Plasma Pistol)
- 7 Infantry Squad (Vox Caster; Meltagun x1)
- 1 Heavy Weapons Team (Heavy Bolter)
- 1 Sergeant (Bolt Pistol)
- 7 Infantry Squad (Vox Caster; Flamer x1)
- 1 Heavy Weapons Team (Lascannon)
- 1 Sergean
- 3 Heavy Weapons Squad
- 3 Heavy Weapons Squad
- 3 Heavy Weapons Squad
- 20 Conscripts Squad
- 9 Veteran Squad (Demolition Charge; Melta Bombs; Vox Caster; Meltagun x3)
- 1 Veteran Sergeant (Melta Bombs)
- 9 Veteran Squad (Camo Cloak; Snare Mines; Vox Caster; Plasmagun x1; Sniper Rifle x2)
- 1 Veteran Sergeant (Camo Cloak; Snare Mines; Bolt Pistol; Power Weapon)
- 9 Penal Legion Squad
- 1 Penal Custodian
Local Law Enforcement
- 5 Adeptus Arbites Squad [WH] (Flamer x1)
- 1 Veteran Arbite [WH] (Auspex)
- 1 Rhino [WH] (Pintle-mounted Storm Bolter; Searchlight)
Local Law Enforcement
- 5 Adeptus Arbites Squad [WH] (Grenade Launcher x1)
- 1 Veteran Arbite [WH] (Brazier of Holy Fire x1; Auspex)
- 1 Rhino [WH] (Pintle-mounted Storm Bolter; Searchlight)
- 1 Armoured Sentinel (Lascannon)
- 1 Armoured Sentinel (Lascannon)
- 1 Armoured Sentinel (Lascannon)
Desperados
- 4 Rough Rider Squad (Meltagun x2)
- 1 Rough Rider Sergeant (Melta Bombs; Plasma Pistol)
- 1 Leman Russ Battle Tank (Heavy Bolter Sponsons x2; Dozer Blade; Pintle Storm Bolter)
- 1 Leman Russ Battle Tank (Heavy Bolter Sponsons x2; Dozer Blade; Pintle Storm Bolter)
- 1 Leman Russ Battle Tank (Heavy Bolter Sponsons x2; Dozer Blade; Pintle Storm Bolter)
- 1 Arvus Lighter (IA) (Armoured Cockpit; Flare / Chaff Launcher)
This is such an awesome idea. Especially if you paint the units differently, then have an occasional helmet paintjob from one unit on a single model on another unit (he picked up a piece of gear from a body to replace his own). You could make them look like they've been through hell and back.
ReplyDeleteI look forward to reading seeing your progress on this!
Its so cool to see old models in wrappers that you have stored for 15 years - how did you resist not opening them?
ReplyDeleteIts going to be so eclectic but pure awesome. Looking forward to tracking this.
Thanks guys!
ReplyDelete@Rogue: The only unopened box is one of the Russes... it is identical to one I already have... there is no reason to crack the plastic until I am ready to paint it.