Friday, October 30, 2009

Tau Objective Markers Showcase

I have completed the first 3 of my Tau objective markers: A power station, a fuel depot, and a comm tower. These are the first army themed objective markers I have ever made, however I did make a few generic markers for Necromunda. You can check my earlier WIP posts about the Tau markers <WIP 1> and <WIP 2>.


POWER STATION: In hind sight, I think the power plant may be a little small, but I do like how it turned out. Although, keeping it on a 60mm base I'm not really sure how much bigger I could have made it.

FUEL DEPOT: This is my least favorite of the three... I should have done more modifications to the cap that I used as the basis for this piece... All I can see is the cap with some bitz glued to it!

COMM STATION: This is my favorite objective marker so far. The original plan was to have a technician interfacing with the console, but I opted for versatility and left a clear space on the base to place a figure.

Wednesday, October 28, 2009

Back to Bases pt 3

The fourth installment to my themed base project is called City Streets. I will definitely use this style of base on my Adeptus Arbites.

This is a very simple and quick conversion.

I covered one-third to two-thirds of the base with a piece of 1/16" plasticard. Then I glued 150 grit sandpaper to the plasticard and 100 grit sandpaper to the other part of the base. I used a small piece of standard window screen to make the storm drain.

I painted the asphalt Chaos Black and drybrushed Shadow Gray. The sidewalk is based with Ash Gray (Reaper Pro Paints) and drybrushed with Fortress Gray. The storm drain is Tin Bitz with a little bit of Dwarf Bronze. Finally I painted the grooves in the sidewalk with Armor Gray (Reaper Pro Paints) and Fortress Gray.

See the first two installments:
<Back to Bases pt 1> and <Back to Bases pt 2>

Attack of the Six-Toed Monster

A number of years ago, while I was preparing for a gaming session of Dungeons and Dragons, I was attacked by a giant feline monster. Following is the documented account of the story.

My players were going to be delving into an ancient dungeon complex, and I had recently purchased a modular dungeon system made by WizKids (under their MageKnight line) just for this adventure.

After I built a portion of the dungeon, I set up a fake encounter to try out how the practical aspect of playing out a combat in a 3D environment. I expected (and hoped) it would be much different that simply drawing on a battle mat.


I continued building more of the entrance level of the complex, and making sure that there would be adequate space in each room for the designed encounters. Ill have to admit that I got a little involved "playing with toy soldiers" at this point, but hey... I was having fun!

Suddenly the table shook!


Pieces flew all over the place... figures fell down... wall and floor pieces scattered! I panicked and scrambled to pick up the mess.

Then it happened...

The foul beast showed herself!

She was huge... looming above the dungeon!


I tried to rescue my soldiers before the feline creature began playing her terrible "cat and mouse" game with them... or even worse... before she ate them!!

But before I could do anything the creature entered the dungeon.

She circled the complex claiming her new territory.

Then... I couldn't believe what I was witness to...

The foul beast sat down to take a nap!


A true story inspired by the holidays... Happy Halloween!